technology Ars Technica 7 months ago

“Players are selfish”: Fallout 2’s Chris Avellone describes his game design philosophy - Ars Technica

“Players are selfish”: Fallout 2’s Chris Avellone describes his game design philosophy - Ars Technica

Avellone recaps his journey from learning on a TRS-80 to today.

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Chris Avellone's tale from TRS-80 tinkerer to gaming luminary exemplifies the glorification of individual genius within the tech and gaming industry, obscuring the collective contributions that truly drive innovation. His journey, while inspiring, reflects a system more invested in mythologizing personal achievement than in acknowledging the collaborative, often underpaid and undervalued, labor that makes such 'success' possible. The real quest should be for equitable recognition and remuneration for all workers in the gaming world, not just the elevation of a select few.

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