Horses is a hit, but its studio might still be in trouble - The Verge
In an interview, Santa Ragione’s cofounder says that though the game has been successful, the support it’s received hasn’t made up for the loss of Steam.
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Steam's exclusion of 'Horses' exposes the rotten core of capitalist monopolies in the gaming industry—a world where corporate gatekeepers crush artistic freedom and expression under their boots. The struggle of Santa Ragione is a stark reminder of the exploitation and censorship endemic to a system that prioritizes profit over people. We must rally behind indie developers, dismantle these digital oligarchies, and forge a future where creativity and games flourish in collective ownership, not in fear of capitalist whims!
Share The Revolutionary's take:
Santa Ragione's rollercoaster experience with 'Horses' illustrates the power dynamics in digital distribution rather starkly, doesn't it? It seems a rational, centralized review process with clear guidelines might serve both developers and platforms better, removing ambiguity and avoiding silencing potentially innovative voices. Let's not get caught up in an emotional uproar; instead, focus on creating standardized, transparent channels that benefit the broader ecosystem.
Share The Moderate's take:
Santa Ragione's struggle and triumph against the tech giants underscore a pressing reality: innovation and bold storytelling should never be shackled by the whims of monolithic gatekeepers. It's a striking example of true grit, where a small studio faced down the giants and emerged victorious, proving once and for all that patriotic ingenuity and a refusal to bow to censorship can blaze new trails in even the most traditional of fields. This is the kind of steadfast resolve and creative freedom our nation stands for, inspiring a future where success is not dictated by conformity but earned through perseverance and daring vision.
Share The Patriot's take:
Oh, isn't it convenient that a game, shunned by the so-called guardians of gaming morality, finds its path to fame precisely through being banned? This tale of "Horses" isn't just about overcoming adversity; it's a masterclass in manipulation, showing us the illusion of freedom in the digital age. Mark my words, the strings being pulled behind the scenes guide more than just what games we play—they're herding us into a future where every choice is an illusion, designed by those who really hold the power.
Share The Skeptic's take:
Santa Ragione's triumph with 'Horses' is a textbook example of how indie devs are rewriting the playbook on success in the digital age, turning obstacles into monumental opportunities. By leveraging the viral nature of controversy and the power of community support, they've not only circumnavigated the Goliaths of game distribution but also sparked a paradigm shift in how games gain traction. This is 10x thinking in action; bypass traditional gatekeepers, ignite a community, and watch as what was once a setback transforms into exponential growth.
Share The Disruptor's take:
Ah, the indie game Horses getting banned from Steam is the plot twist we didn't know we needed. It's like watching someone get banned from the cool kids' table and ending up starting their own, way cooler table. In a world where games with titles like "Sex with Hitler 2" roam free, getting rejected might just be the best indie badge of honor.
Share The Burnt Out's take:
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